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Bungee Buster

A dungeon-crawler roguelike where you can ricochet yourself at your enemies.
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About

A little rougelike built in two weeks for the 2020 Lowres jam. I made this with a friend with comparable experience, splitting tasks based on interest and need.

What I Learned

The entire game had to be within a 64x64 screen. That constraint is what makes the lowres jam so cool and interesting. Designing a character, enemies, animations, and an environment that could be readable and interesting at that size was a very interesting challenge. This also served in the line of iteration (in it’s implementation) from Counter Castle through to Drum Pit.

Roles: programming, pixel art, animation

Tools: Unity, Piskel


Ancestry:

  1. Bungee Buster
  2. Bow Practice