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Rhythmic Time Strategy

Mini RTS that plays to the beat
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About

A simple real time strategy game that ticks to the beat. Made for the 2021 GMTK Game Jam. I really like the concept and feel of the game, but it lacks the clarity and/or complexity that (in my understanding) makes RTS games really work. I’d love to remake this someday with a proper tutorial, more complex unit types, better management UX, fleshed out objectives, and maybe even some kind of small scale campaign.

What I Learned

I mostly did art, but also had to coordinate with two other programmers in a very short period of time.

Roles: pixel art, coordination

Tools: Piskel


Ancestry:

  1. Rhythmic Time Strategy
  2. Herding Cats
  3. BiggyFishy
  4. Kusa
  5. Gum Ship